You’re creative. You have an eye for detail, an understanding of color, an appreciation of spatial relationships.

If you are interested in creatively shaping the visual landscape, in inspiring and engaging an audience through your digital and physical designs, ӰPro’s Graphic Design Pathway is for you.

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When you embark

When you embark on the Graphic Design Pathway, you’ll be immersed in creative, challenging courses across disciplines. Through courses in studio art, art history, computer science and communication, you’ll gain the theoretical and practical foundation for careers in design. In these courses, you will learn the technical skills necessary to effectively communicate your ideas and, just as important, you will gain an understanding of the larger social and ethical considerations of representation.

The Graphic Design Pathway will enable you to forge a career in graphic design, marketing, social media, architecture, fashion, game design or illustration.

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How does a ӰPro education relate?

Everything in the constructed world was made by a creative author. Designers developed and built the furniture we sit in, the image we see when we open our laptops, the special effects of our favorite movies, the houses we live in. If it’s not natural, it’s design.

To succeed in a graphic design-related industry, you must be able to adapt quickly to change, understand visual information from perspectives other than your own and have a broad range of knowledge and experience.

Designers must be great makers, but also great thinkers, so a liberal arts environment like that at ӰPro is the ideal place for aspiring designers to study, learn technical design skills and understand the historical and contemporary issues relating to design.

What ӰPro courses could I explore?

An introductory design studio course exploring theories, techniques, and foundational skills essential for diverse design disciplines and creative applications.

Exploring emerging technologies, the course investigates hardware, software, algorithms, cultivating skills in visual communication, entrepreneurship, branding, and ethical design.

Learn how the invasion of the Americas and the transatlantic slave trade steered art and visual culture.

This course examines the concept of "representation" in Japanese visual culture, engaging with subject matter from contemporary times, as well as from Japan's modern and pre-modern periods (12th through the early 20th centuries). We will proceed along thematic lines. Balancing theoretical readings with scholarly articles and a sprinkling of translated primary sources, the class will address issues relating to the representation (or re-presentation) of landscape and the environment, the body and gender roles, canonical narratives as performance, and national identity at three crucial periods in Japan's history. At times we will reference Japanese monuments and works of art produced prior to the early modern era, as well as the Chinese sources that influenced some of the Japanese topics at the locus of our investigation. What lies at the heart of representation--subjectivity, political aims, societal concerns, emotional responses--and the complexity this question reveals are the central concerns of this course.

A studio-based course to discover theories, techniques and skills to carry over into other visual practices.

Study computer science topics such as computer graphics, graphical user interfaces, modeling and simulation, artificial intelligence and information management systems.

Investigate contemporary museum practices that will help you understand the ethics of representation and exhibition of cultural artifacts.

Explore how American women narrate and represent their lives across media, including literature, the graphic novel and fine art.

Frequently Asked Questions

On campus internships

  • ITAP internship

Off campus internships

  • New York Arts Program
  • Philadelphia Center off-campus study program

  • A.J. Houk ’16, creative strategist, Snap Inc.
  • Rhiley McIntire ’17, architectural designer, Arkos Design Inc.
  • Alexis Freund ’16, manager of marketing and communications, NerdWallet
  • Lauren Arnold ’15, line producer and studio production manager, Lex + Otis animation studio
  • Kristopher Schmelzer ’12, senior account manager, Annalect
  • Jessica Adele Kane ’12, photo division agent and producer, Judy Casey Inc.
  • Erwin “Skip” Brea ’16, artist and freelance graphic designer

  • Art and Art History
  • Communications and Theatre
  • Computer Science
  • Film Studies
  • The Tenzer Technology Center
  • The Pulliam Center for Contemporary Media
  • The Justin and Darrianne Christian Center for Diversity and Inclusion